Customize Project Management Bingo Cards

Are you hosting a Project Management party? Your guests will love playing Project Management Bingo! Download 2 free pages of Project Management Bingo including instructions and a randomized call sheet.


One event per line:



Options:






Project Management Bingo Preview


BINGO
change managementlessons learnedtasksscopeclosing
project charterresourcesrequirementsdependenciesbudget
pitfallscosts
FREE
qualityrisk
stakeholderconsensuscommunicationinitiationmonitoring
planningdynamicsWBSschedulebrainstorming
This bingo card was created randomly from a total of 28 events:
Gantt chart, WBS, brainstorming, budget, change management, closing, communication, consensus, costs, dependencies, dynamics, executing, initiation, lessons learned, milestone, monitoring, pitfalls, planning, project charter, quality, requirements, resources, risk, schedule, scope, stakeholder, tasks, team.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
requirementsGantt chartresourceschange managementinitiation
riskpitfallslessons learnedbrainstormingstakeholder
scheduleproject charter
FREE
qualitymonitoring
teamcommunicationconsensusdynamicscosts
scopeWBSclosingexecutingmilestone
This bingo card was created randomly from a total of 28 events:
Gantt chart, WBS, brainstorming, budget, change management, closing, communication, consensus, costs, dependencies, dynamics, executing, initiation, lessons learned, milestone, monitoring, pitfalls, planning, project charter, quality, requirements, resources, risk, schedule, scope, stakeholder, tasks, team.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes