Customize 8th Grade Math Bingo Cards

Are you hosting a 8th Grade Math party? Your guests will love playing 8th Grade Math Bingo! Download 2 free pages of 8th Grade Math Bingo including instructions and a randomized call sheet.


One event per line:



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8th Grade Math Bingo Preview


BINGO
Pythagoras theoremacute angleParallel linesx axispi
y axisratioobtuse angleVariablesEquivalent
intersecting linesRecurring decimalFREEdiameterConsonants
Prime NumbersSymmetricradiuscone8 sided figure
Sureline segmentLower boundsphereexponent
This bingo card was created randomly from a total of 24 events.
8 sided figure, Consonants, Equivalent, Lower bound, Parallel lines, Prime Numbers, Pythagoras theorem, Recurring decimal, Sure, Symmetric, Variables, acute angle, cone, diameter, exponent, intersecting lines, line segment, obtuse angle, pi, radius, ratio, sphere, x axis, y axis.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
acute anglePythagoras theoremradiusratiointersecting lines
x axisEquivalentdiameter8 sided figureConsonants
Recurring decimalSymmetricFREEspherePrime Numbers
exponentSureconey axisParallel lines
obtuse angleLower boundline segmentVariablespi
This bingo card was created randomly from a total of 24 events.
8 sided figure, Consonants, Equivalent, Lower bound, Parallel lines, Prime Numbers, Pythagoras theorem, Recurring decimal, Sure, Symmetric, Variables, acute angle, cone, diameter, exponent, intersecting lines, line segment, obtuse angle, pi, radius, ratio, sphere, x axis, y axis.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes