Customize Softball Bingo Bingo Cards

Are you hosting a Softball Bingo party? Your guests will love playing Softball Bingo Bingo! Download 2 free pages of Softball Bingo Bingo including instructions and a randomized call sheet.


One event per line:



Options:





Softball Bingo Bingo Preview


BINGO
Double PlayStrike Out LookingErrorStrikeFoul Ball
Base HitOut: Fly BallFly BallRun ScoredBunt
SingleBatter Hit By PitchFREEWalkBall
Pinch RunnerHome RunLine DrivePop flyRBI
TripleStolen Base1st PitchGround BallDouble
This bingo card was created randomly from a total of 27 events.
1st Pitch, Ball, Base Hit, Batter Hit By Pitch, Bunt, Double, Double Play, Error, Fly Ball, Foul Ball, Ground Ball, Home Run, Line Drive, Out: Fly Ball, Pinch Runner, Pitching Change, Pop fly, RBI, Run Scored, Runner caught stealing, Single, Stolen Base, Strike, Strike Out Looking, Strike Out Swinging, Triple, Walk.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
Stolen BaseSingleTripleFoul BallStrike Out Looking
Strike Out SwingingGround BallErrorRBI1st Pitch
Pop flyBase HitFREEWalkOut: Fly Ball
Batter Hit By PitchStrikeRun ScoredHome RunBall
Pitching ChangeDoubleLine DriveDouble PlayFly Ball
This bingo card was created randomly from a total of 27 events.
1st Pitch, Ball, Base Hit, Batter Hit By Pitch, Bunt, Double, Double Play, Error, Fly Ball, Foul Ball, Ground Ball, Home Run, Line Drive, Out: Fly Ball, Pinch Runner, Pitching Change, Pop fly, RBI, Run Scored, Runner caught stealing, Single, Stolen Base, Strike, Strike Out Looking, Strike Out Swinging, Triple, Walk.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes