Customize CHS Softball Bingo Cards

Are you hosting a CHS Softball party? Your guests will love playing CHS Softball Bingo! Download 2 free pages of CHS Softball Bingo including instructions and a randomized call sheet.


One event per line:



Options:





CHS Softball Bingo Preview


CHS Softball Bingo
sac flyRBIquestionable callgrand slamstrike out
wild pitch3up 3downpinch runnerdingerdiving play
double playwalkFREErunner in a picklewarning track hit
hook slidesac buntstolen baseinfield fly ruledouble
errordrag buntaround the hornslapfielder's choice
This bingo card was created randomly from a total of 25 events.
3up 3down, RBI, around the horn, dinger, diving play, double, double play, drag bunt, error, fielder's choice, grand slam, hook slide, infield fly rule, pinch runner, questionable call, runner in a pickle, sac bunt, sac fly, slap, stolen base, strike out, triple, walk, warning track hit, wild pitch.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
CHS Softball Bingo
strike outquestionable callhook slidewild pitchrunner in a pickle
fielder's choicedingererrorsac buntdouble
grand slamwarning track hitFREEaround the horndrag bunt
walkinfield fly rule3up 3downsac flytriple
pinch runnerdiving playslapRBIdouble play
This bingo card was created randomly from a total of 25 events.
3up 3down, RBI, around the horn, dinger, diving play, double, double play, drag bunt, error, fielder's choice, grand slam, hook slide, infield fly rule, pinch runner, questionable call, runner in a pickle, sac bunt, sac fly, slap, stolen base, strike out, triple, walk, warning track hit, wild pitch.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes