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MERCURY
SAPSTUDENT WEBMercury 1.0Manual AllocationINTERFACE
MAIL MERGEPROFILEWALKABOUTADMINVisual Room Selection
Payment GatewayWorkorder
FREE
PROPERTIESOracle
CONFERENCEOnDemand AlertsBaseCampACCOUNTINGREPORTS
JUDICIALInventoryBannerDashboardPEOPLE
This bingo card was created randomly from a total of 41 events:
ACCOUNTING, ADMIN, APPLICATIONS, AUTO ALLOCATION, Auto Alerts, Banner, BaseCamp, CONFERENCE, Damage Billing, Dashboard, Datatel, HELPSTAR, INCIDENTS, INTERFACE, Inventory, JUDICIAL, MAIL MERGE, MYRMS, Manual Allocation, Mercury 1.0, Mercury 2.0, OnDemand Alerts, Oracle, PEOPLE, PLANS, PROFILE, PROPERTIES, PROPERTY APPS, Payment Gateway, PeopleSoft, REPORTS, ROOMS, Room Change, SAP, STUDENT WEB, SWSA, Student Portal, Visual Room Selection, WALKABOUT, WORKFLOW, Workorder.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
MERCURY
PLANSAPPLICATIONSROOMSMAIL MERGEMercury 1.0
OracleAUTO ALLOCATIONPROPERTY APPSINTERFACEBanner
SAPPROFILE
FREE
Manual AllocationWALKABOUT
Auto AlertsPeopleSoftINCIDENTSPayment GatewayCONFERENCE
JUDICIALWORKFLOWSTUDENT WEBPROPERTIESSWSA
This bingo card was created randomly from a total of 41 events:
ACCOUNTING, ADMIN, APPLICATIONS, AUTO ALLOCATION, Auto Alerts, Banner, BaseCamp, CONFERENCE, Damage Billing, Dashboard, Datatel, HELPSTAR, INCIDENTS, INTERFACE, Inventory, JUDICIAL, MAIL MERGE, MYRMS, Manual Allocation, Mercury 1.0, Mercury 2.0, OnDemand Alerts, Oracle, PEOPLE, PLANS, PROFILE, PROPERTIES, PROPERTY APPS, Payment Gateway, PeopleSoft, REPORTS, ROOMS, Room Change, SAP, STUDENT WEB, SWSA, Student Portal, Visual Room Selection, WALKABOUT, WORKFLOW, Workorder.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes