Customize Literary Device Bingo Cards

Do you want a fun classroom activity? Literary Device Bingo is the perfect game to play with any number of students! Download 2 free pages of Literary Device Bingo including instructions and a randomized call sheet.


One event per line:



Options:






Literary Device Bingo Preview


BINGO
rising actionomniscient POVmood3rd Person POVaside
dialectallusionplotprotagonistonomatopoeia
internal conflictresolution
FREE
fictiontheme
allegoryantagonist1st Person POVclimaxfantasy
Soliloquyforeshadowingconflictsettingexposition
This bingo card was created randomly from a total of 25 events:
1st Person POV, 3rd Person POV, Soliloquy, allegory, allusion, antagonist, aside, climax, conflict, dialect, dialogue, exposition, fantasy, fiction, foreshadowing, internal conflict, mood, omniscient POV, onomatopoeia, plot, protagonist, resolution, rising action, setting, theme.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
climaxonomatopoeiaallusionthemefiction
dialectinternal conflictsettingaside1st Person POV
dialogueprotagonist
FREE
omniscient POVSoliloquy
allegoryforeshadowingantagonistexpositionplot
fantasyconflictrising actionmoodresolution
This bingo card was created randomly from a total of 25 events:
1st Person POV, 3rd Person POV, Soliloquy, allegory, allusion, antagonist, aside, climax, conflict, dialect, dialogue, exposition, fantasy, fiction, foreshadowing, internal conflict, mood, omniscient POV, onomatopoeia, plot, protagonist, resolution, rising action, setting, theme.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes