| Sacred Ground: Defend a temple keep or landmark of the realm | Champion's Challenge: Call out an enemy to single combat for honor Turn the Tide: Use class feature to save 2 allies | Pay the Price: Accept punishment for someone under your care | Law Over Mercy: Enforce a harsh but lawful sentence | Succession Crisis: Mediate between two claimants to keep the realm stable |
| Usurper's Offer: Refuse power/treason for the good of the realm | Banner Bearer: Fight with your kingdom’s banner/standard | Oath of Fealty: Convince a surrendered enemy to swear to your sovereign instead of execution | Courtroom Duty: Testify judge or keep order in a trial | Crown's Justice: Capture not kill a major enemy for trial |
| Diplomatic Immunity: Negotiate peace/treaty under your liege’s name Divine Allegiance: Divine Smite while invoking your sovereign | The Sacrifice: Offer yourself in exchange for hostages | Royal Decree: Deliver/carry out an official order | Uphold Order: Cast Command to stop a riot/brawl | Loyalty Test: Put duty above personal desire |
| Royal Tax: Collect taxes/tithe for the Crown without starting a riot | State Secret: Learn and keep a secret for the Crown | Martyr Play: Take blame for your lord’s mistake | Defend the Weak: Protect civilians during a fight | FREE SPACE: "The Law is My Shield" Swear Fealty: Publicly swear/renew oath to your sovereign |
| Enforce the Law: Stop a crime in progress | Corruption Exposed: Uncover a noble/official breaking the law | Stand Guard: Take watch to protect VIP/nobles for a full night | Hold the Line: Don’t retreat while allies are behind you | Take the Hit: Use Shield of Faith or body to protect an ally |
This bingo card was created randomly from a total of
25 events.
Banner Bearer: Fight with your kingdom’s banner/standard, Champion's Challenge: Call out an enemy to single combat for honor Turn the Tide: Use class feature to save 2 allies, Corruption Exposed: Uncover a noble/official breaking the law, Courtroom Duty: Testify judge or keep order in a trial, Crown's Justice: Capture not kill a major enemy for trial, Defend the Weak: Protect civilians during a fight, Diplomatic Immunity: Negotiate peace/treaty under your liege’s name Divine Allegiance: Divine Smite while invoking your sovereign, Enforce the Law: Stop a crime in progress, FREE SPACE: "The Law is My Shield" Swear Fealty: Publicly swear/renew oath to your sovereign, Hold the Line: Don’t retreat while allies are behind you, Law Over Mercy: Enforce a harsh but lawful sentence, Loyalty Test: Put duty above personal desire, Martyr Play: Take blame for your lord’s mistake, Oath of Fealty: Convince a surrendered enemy to swear to your sovereign instead of execution, Pay the Price: Accept punishment for someone under your care, Royal Decree: Deliver/carry out an official order, Royal Tax: Collect taxes/tithe for the Crown without starting a riot, Sacred Ground: Defend a temple keep or landmark of the realm, Stand Guard: Take watch to protect VIP/nobles for a full night, State Secret: Learn and keep a secret for the Crown, Succession Crisis: Mediate between two claimants to keep the realm stable, Take the Hit: Use Shield of Faith or body to protect an ally, The Sacrifice: Offer yourself in exchange for hostages, Uphold Order: Cast Command to stop a riot/brawl, Usurper's Offer: Refuse power/treason for the good of the realm.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes
| Defend the Weak: Protect civilians during a fight | Enforce the Law: Stop a crime in progress | Succession Crisis: Mediate between two claimants to keep the realm stable | Oath of Fealty: Convince a surrendered enemy to swear to your sovereign instead of execution | Hold the Line: Don’t retreat while allies are behind you |
| Royal Tax: Collect taxes/tithe for the Crown without starting a riot | Take the Hit: Use Shield of Faith or body to protect an ally | Royal Decree: Deliver/carry out an official order | Pay the Price: Accept punishment for someone under your care | Crown's Justice: Capture not kill a major enemy for trial |
| Loyalty Test: Put duty above personal desire | Stand Guard: Take watch to protect VIP/nobles for a full night | Sacred Ground: Defend a temple keep or landmark of the realm | Banner Bearer: Fight with your kingdom’s banner/standard | Champion's Challenge: Call out an enemy to single combat for honor Turn the Tide: Use class feature to save 2 allies |
| The Sacrifice: Offer yourself in exchange for hostages | Diplomatic Immunity: Negotiate peace/treaty under your liege’s name Divine Allegiance: Divine Smite while invoking your sovereign | FREE SPACE: "The Law is My Shield" Swear Fealty: Publicly swear/renew oath to your sovereign | Uphold Order: Cast Command to stop a riot/brawl | Law Over Mercy: Enforce a harsh but lawful sentence |
| State Secret: Learn and keep a secret for the Crown | Corruption Exposed: Uncover a noble/official breaking the law | Courtroom Duty: Testify judge or keep order in a trial | Usurper's Offer: Refuse power/treason for the good of the realm | Martyr Play: Take blame for your lord’s mistake |
This bingo card was created randomly from a total of
25 events.
Banner Bearer: Fight with your kingdom’s banner/standard, Champion's Challenge: Call out an enemy to single combat for honor Turn the Tide: Use class feature to save 2 allies, Corruption Exposed: Uncover a noble/official breaking the law, Courtroom Duty: Testify judge or keep order in a trial, Crown's Justice: Capture not kill a major enemy for trial, Defend the Weak: Protect civilians during a fight, Diplomatic Immunity: Negotiate peace/treaty under your liege’s name Divine Allegiance: Divine Smite while invoking your sovereign, Enforce the Law: Stop a crime in progress, FREE SPACE: "The Law is My Shield" Swear Fealty: Publicly swear/renew oath to your sovereign, Hold the Line: Don’t retreat while allies are behind you, Law Over Mercy: Enforce a harsh but lawful sentence, Loyalty Test: Put duty above personal desire, Martyr Play: Take blame for your lord’s mistake, Oath of Fealty: Convince a surrendered enemy to swear to your sovereign instead of execution, Pay the Price: Accept punishment for someone under your care, Royal Decree: Deliver/carry out an official order, Royal Tax: Collect taxes/tithe for the Crown without starting a riot, Sacred Ground: Defend a temple keep or landmark of the realm, Stand Guard: Take watch to protect VIP/nobles for a full night, State Secret: Learn and keep a secret for the Crown, Succession Crisis: Mediate between two claimants to keep the realm stable, Take the Hit: Use Shield of Faith or body to protect an ally, The Sacrifice: Offer yourself in exchange for hostages, Uphold Order: Cast Command to stop a riot/brawl, Usurper's Offer: Refuse power/treason for the good of the realm.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes