| relationships | Gary Landreth | nondirective | dimensions model | scary toys |
| tracking | Charles Schaefer | ideal playroom | Lori Yasenik | Paris Goodyear-Brown |
| aggressive toys | therapeutic listening | FREE | nurturing toys | toy selection and arranging |
| directive | reflection | returning responsibility | expressive toys | Terry Kottman |
| cleaning time | careful observation | Ken Gardner | restatement | different theories |
This bingo card was created randomly from a total of
25 events.
Charles Schaefer, Gary Landreth, Ken Gardner, Lori Yasenik, Paris Goodyear-Brown, Terry Kottman, aggressive toys, careful observation, cleaning time, different theories, dimensions model, directive, expressive toys, ideal playroom, nondirective, nurturing toys, reflection, relationships, restatement, returning responsibility, scary toys, setting limits, therapeutic listening, toy selection and arranging, tracking.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes
| scary toys | nondirective | directive | tracking | nurturing toys |
| different theories | Lori Yasenik | cleaning time | reflection | Terry Kottman |
| dimensions model | toy selection and arranging | FREE | Ken Gardner | careful observation |
| therapeutic listening | expressive toys | Charles Schaefer | relationships | setting limits |
| ideal playroom | Paris Goodyear-Brown | restatement | Gary Landreth | aggressive toys |
This bingo card was created randomly from a total of
25 events.
Charles Schaefer, Gary Landreth, Ken Gardner, Lori Yasenik, Paris Goodyear-Brown, Terry Kottman, aggressive toys, careful observation, cleaning time, different theories, dimensions model, directive, expressive toys, ideal playroom, nondirective, nurturing toys, reflection, relationships, restatement, returning responsibility, scary toys, setting limits, therapeutic listening, toy selection and arranging, tracking.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes