Customize distributive property Bingo Cards

Are you hosting a distributive property party? Your guests will love playing distributive property Bingo! Download 2 free pages of distributive property Bingo including instructions and a randomized call sheet.


One event per line:



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distributive property Bingo Preview


BINGO
constantdivisorcoefficientsumplace value
zero propertyquotientperimeterdivision propertyassociative property
identity propertydifferenceFREEexponentarea
commutative propertydividendspolygonequationaddends
digitsparenthesesbaseremainderfactor
This bingo card was created randomly from a total of 24 events.
addends, area, associative property, base, coefficient, commutative property, constant, difference, digits, dividends, division property, divisor, equation, exponent, factor, identity property, parentheses, perimeter, place value, polygon, quotient, remainder, sum, zero property.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
divisorconstantpolygonquotientidentity property
sumassociative propertyexponentaddendsarea
differencedividendsFREEremaindercommutative property
factordigitsequationzero propertycoefficient
perimeterbaseparenthesesdivision propertyplace value
This bingo card was created randomly from a total of 24 events.
addends, area, associative property, base, coefficient, commutative property, constant, difference, digits, dividends, division property, divisor, equation, exponent, factor, identity property, parentheses, perimeter, place value, polygon, quotient, remainder, sum, zero property.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes