| fine motor skills | malnutrition | immunization | cradle cap | developmental milestone |
| depth perception | emotional development | growth chart | shaken baby syndrome | vaccine |
| proportion | social development | FREE | reflex | reflux |
| stranger anxiety | temperament | play environment | teething | gross motor skill |
| failure to thrive | weaned | emotional development | diaper rash | antibodies |
This bingo card was created randomly from a total of
30 events.
antibodies, attachment, cause and effect, colic, cradle cap, depth perception, developmental milestone, diaper rash, emotion, emotional development, emotional development, failure to thrive, fine motor skills, gross motor skill, growth chart, hand eye coordination, immunization, malnutrition, model, play environment, proportion, reflex, reflux, shaken baby syndrome, social development, stranger anxiety, teething, temperament, vaccine, weaned.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes
| stranger anxiety | play environment | shaken baby syndrome | cradle cap | weaned |
| teething | reflux | antibodies | fine motor skills | diaper rash |
| emotional development | temperament | FREE | colic | malnutrition |
| emotional development | immunization | growth chart | emotion | model |
| proportion | failure to thrive | attachment | gross motor skill | vaccine |
This bingo card was created randomly from a total of
30 events.
antibodies, attachment, cause and effect, colic, cradle cap, depth perception, developmental milestone, diaper rash, emotion, emotional development, emotional development, failure to thrive, fine motor skills, gross motor skill, growth chart, hand eye coordination, immunization, malnutrition, model, play environment, proportion, reflex, reflux, shaken baby syndrome, social development, stranger anxiety, teething, temperament, vaccine, weaned.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes
| weaned | colic | diaper rash | emotion | failure to thrive |
| social development | attachment | teething | reflux | proportion |
| play environment | model | FREE | depth perception | gross motor skill |
| malnutrition | hand eye coordination | emotional development | growth chart | emotional development |
| temperament | reflex | stranger anxiety | immunization | cause and effect |
This bingo card was created randomly from a total of
30 events.
antibodies, attachment, cause and effect, colic, cradle cap, depth perception, developmental milestone, diaper rash, emotion, emotional development, emotional development, failure to thrive, fine motor skills, gross motor skill, growth chart, hand eye coordination, immunization, malnutrition, model, play environment, proportion, reflex, reflux, shaken baby syndrome, social development, stranger anxiety, teething, temperament, vaccine, weaned.Host Instructions:- Decide when to start and select your goal(s)
- Designate a judge to announce events randomly or as they happen
- Cross off events from the list when announced
Goals:- First to get any line (up, down, left, right, diagonally)
- First to get the four corners
- First to get two diagonal lines through the middle (an "X")
- First to get all squares
Guest Instructions:- Check off events on your card as they occur
- If you complete a goal, shout "Bingo!". You've won!
- The judge decides in the case of disputes