Customize sewing Bingo Cards

Are you hosting a sewing party? Your guests will love playing sewing Bingo! Download 2 free pages of sewing Bingo including instructions and a randomized call sheet.


One event per line:



Options:





sewing Bingo Preview


BINGO
seam ripperstitch in ditchflying geesefat quarterinterfacing
straight pinssewing machinefussy cutblocktable runner
hand quiltbias tapeFREEpin cushionwhite
paper piecingsymbolfinger presslatticescissors
lovehobbyfussy cutsewing chairbatting
This bingo card was created randomly from a total of 26 events.
batting, bias tape, block, fabric, fat quarter, finger press, flying geese, fussy cut, fussy cut, hand quilt, hobby, interfacing, lattice, love, paper piecing, pin cushion, rotary mat, scissors, seam ripper, sewing chair, sewing machine, stitch in ditch, straight pins, symbol, table runner, white.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes
BINGO
sewing machinepaper piecingflying geeserotary matfat quarter
hand quiltbias tapetable runnerscissorspin cushion
stitch in ditchfussy cutFREEinterfacingsymbol
fabricseam ripperblocksewing chairlove
straight pinsbattingfinger presshobbylattice
This bingo card was created randomly from a total of 26 events.
batting, bias tape, block, fabric, fat quarter, finger press, flying geese, fussy cut, fussy cut, hand quilt, hobby, interfacing, lattice, love, paper piecing, pin cushion, rotary mat, scissors, seam ripper, sewing chair, sewing machine, stitch in ditch, straight pins, symbol, table runner, white.

Host Instructions:
  • Decide when to start and select your goal(s)
  • Designate a judge to announce events randomly or as they happen
  • Cross off events from the list when announced
Goals:
  • First to get any line (up, down, left, right, diagonally)
  • First to get the four corners
  • First to get two diagonal lines through the middle (an "X")
  • First to get all squares
Guest Instructions:
  • Check off events on your card as they occur
  • If you complete a goal, shout "Bingo!". You've won!
  • The judge decides in the case of disputes